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 TAG Client Mod

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Danny
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TAG Client Mod Empty
PostSubject: TAG Client Mod   TAG Client Mod Icon_minitimeMon May 30, 2011 7:44 pm

The TAG Client Mod is in the most part a reskin mod which allows players to change the skins they see while playing online. This is a client mod so any player can use this mod on any server without the server installing anything.
The mod allows the player to reskin other players, static meshes (most objects and some walls) and pickups.
Such as below:
You will notice in this first picture that I've used a lava skin to denote the sniper rifle. This will make it stand out amongst other pickups.
TAG Client Mod Swrc-20110531-105750
TAG Client Mod Swrc-20110530-172227
TAG Client Mod Swrc-20110530-172320
Notice the darker walls:
TAG Client Mod Swrc-20110530-172251
TAG Client Mod Swrc-20110530-172354

The mod also includes several other features.
The player can turn off dead bodies. This will cause dead bodies to disappear instantly reducing clutter (especially helpful if you're using colourful skins). Dead bodies are also automatically collisionless, this will greatly reduce the nubmer of invisible grenades when an opponent throws a nade into a dead body.
The mod will also inform the user if another player changes their name (useful for noobs who like to change their alias while still ingame).
The mod also has a feature to clear the chat (this is automatic and continuous when activated. Though I recommend turning chat off if that is a possibility).

The mod allows the user to toggle all these features on and off and modify other settings (such as which skin set is being used) with simple console commands.
For advanced users with knowledge of modding, the mod's settings can also be modified with the UnrealEditor. You can create and import your own custom skins, and they will work with the mod.

I have chosen to use bright skins for players and the sniper rifle pickup, while using a dark skin for the static meshes. This seems to work well, the environment is less distracting, and the players (targets) standout.

I would appreciate feedback before actually releasing this mod.


Made By Phobos
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Prestige
Member
Member
Prestige


Posts : 167
Join date : 2011-05-15
Age : 29
Location : USA

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PostSubject: Re: TAG Client Mod   TAG Client Mod Icon_minitimeMon May 30, 2011 10:50 pm

its rlly good i love it..would love to test it out
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Filtr™

Filtr™


Posts : 54
Join date : 2011-05-15

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PostSubject: Re: TAG Client Mod   TAG Client Mod Icon_minitimeMon May 30, 2011 11:09 pm

Me too. lol. So if I edit it then Prestige (Or whoever)won't be able to see it? Just me?
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Danny
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PostSubject: Re: TAG Client Mod   TAG Client Mod Icon_minitimeMon May 30, 2011 11:13 pm

That is correct, it is completely customizable for each person
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Prestige
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Prestige


Posts : 167
Join date : 2011-05-15
Age : 29
Location : USA

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PostSubject: Re: TAG Client Mod   TAG Client Mod Icon_minitimeMon May 30, 2011 11:17 pm

so like can we put bunny ears on filtr XP? and xfire plz?
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Danny
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PostSubject: Re: TAG Client Mod   TAG Client Mod Icon_minitimeTue May 31, 2011 12:25 am

No, first of all it just changes textures, it does not change the model itself. Second of all, right now it is not customizable for each person on the server, it uses the same texture for all the clones, the same texture for all the trandos, the same texture for all the snipers etc.
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BliStaR
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BliStaR


Posts : 53
Join date : 2011-05-15
Location : Nevada

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PostSubject: Re: TAG Client Mod   TAG Client Mod Icon_minitimeTue May 31, 2011 8:55 pm

Does the mod effect gameplay at all? Like fps - lag and weapon delays
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Prestige
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Prestige


Posts : 167
Join date : 2011-05-15
Age : 29
Location : USA

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PostSubject: Re: TAG Client Mod   TAG Client Mod Icon_minitimeTue May 31, 2011 10:58 pm

Does this mod allow you to mod weapons?
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RanÐømness™ - Leader
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RanÐømness™ - Leader


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Join date : 2011-05-15
Age : 30
Location : San Jose, California

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PostSubject: Re: TAG Client Mod   TAG Client Mod Icon_minitimeWed Jun 01, 2011 9:00 pm

This is already a mod. Modding weapons is a whole different thing Razz
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Killa
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Killa


Posts : 17
Join date : 2011-05-19
Age : 26
Location : Omaha, NE

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PostSubject: Re: TAG Client Mod   TAG Client Mod Icon_minitimeFri Jun 03, 2011 1:02 am

Lol hell no--no weapon mods; agreed with Randomn, you guys ain't got a clue; there's a whole lot messed up with servers that does NOT allow you to normally change your textures or ammo due to the server. THIS IS DAMN EASY: Set everyone and the static meshes to ONE custom color and a few other things. No other questions.
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Danny
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PostSubject: Re: TAG Client Mod   TAG Client Mod Icon_minitimeFri Jun 03, 2011 10:14 am

This mod will not decrease FPS unless you use massive textures to reskin everything. In fact (when used with normal sized textures) it can actually increase your FPS
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BliStaR
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BliStaR


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Join date : 2011-05-15
Location : Nevada

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PostSubject: Re: TAG Client Mod   TAG Client Mod Icon_minitimeFri Jun 03, 2011 4:20 pm

How will it increase your fps? lol. But that's pretty awesome. I'd love to stop playing 1t 10 fps and get something better..
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PostSubject: Re: TAG Client Mod   TAG Client Mod Icon_minitime

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